references
Wednesday, March 23, 2016
Sunday, March 20, 2016
The Beast competition progress
A couple of concepts I'm working. The first is a bad guy from Gladiotron. The other is just a monster concept for a Allegorithmic competition.
Wednesday, March 16, 2016
Sunday, March 6, 2016
More shader tests from 3D Coat
This time using 4.5.30 beta...This texture was baked from a PBR sculpt shader on a high poly object. I didn't really have to do any texture work at all. Everything is being pulled from the shader. The only adjustment I made to the texture after baking to low poly was to paint a darker tone into the cavities for more definition.
Tuesday, March 1, 2016
And another one
Man am I impressed with this new build of 3D Coat! If you haven't already, definitely go check it out. http://3dcoat.com/forum/index.php?showtopic=17076&page=1
3D Coat new beta 4.5.29
Messing around with the physically based sculpting shaders in 3D Coat.
Impressive stuff! Can't wait to delve deeper. This is the newest beta. 4.5.29
http://3dcoat.com/forum/index.php?showtopic=17076&page=1
Impressive stuff! Can't wait to delve deeper. This is the newest beta. 4.5.29
http://3dcoat.com/forum/index.php?showtopic=17076&page=1
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